So it's the end of sprint 4. Which means development on Acteaus has been going on for over a month now. I would like to take this time to go over the current state of development, what has been accomplished, and what is needed to get the game to a playable state. When I originally scoped the effort level of making this game, I tried to keep myself fairly grounded. It was important to me to establish a minimum viable product . To this end, I have attempted in each release to complete features that build upon each other while allowing the overall game to be in a playable state at all times. That being said, there are obviously certain features that are key to actually releasing Acteaus in a state that players would actually find enjoyable. This is why from the very beginning, defining the minimum viable product was an important strategic task. The minimum viable product is as follows: As you can see, we are very close to reaching a playable state of the game. Multiplayer in