Almost the end of the sprint. I didn't have a ton of time for development this week but I did manage to complete everything that I had originally scoped.
So it's the end of sprint 4. Which means development on Acteaus has been going on for over a month now. I would like to take this time to go over the current state of development, what has been accomplished, and what is needed to get the game to a playable state. When I originally scoped the effort level of making this game, I tried to keep myself fairly grounded. It was important to me to establish a minimum viable product . To this end, I have attempted in each release to complete features that build upon each other while allowing the overall game to be in a playable state at all times. That being said, there are obviously certain features that are key to actually releasing Acteaus in a state that players would actually find enjoyable. This is why from the very beginning, defining the minimum viable product was an important strategic task. The minimum viable product is as follows: As you can see, we are very close to reaching a playable state of the game. Multiplayer in...
So I guess I have settled into a routine of releasing a little bit of an update about two times per sprint and for Sprint 3 this is no different. I have been working on a number of bugs in the rudimentary combat system. This isn't particularly special, but I have almost made all of the changes necessary before I move on to more advanced features. Before I move on from melee, I also want to add the extra layer of blocking attacks. After that, I plan on moving onto some basic spells/moves (transportation, projectile spell/run attack/ spin attack) (I actually just noticed the guy at the end isn't facing me while attacking so I'll have to go ahead and fix that!) Acteaus Development Trello
Busy week at work! I have completed organizing my Trello page to be in line with my agile development goals. What this means is that I am going to attempt to be totally transparent with what is actually getting done on a weekly (mostly bi-weekly) basis. Every two weeks I am going to select a set of features that are going to be worked on. My goal is to have those features finished and tested by the end of the two-week mark. This progress can be tracked already by visiting the Trello page and looking through the cards from "Sprint Log" to "Done". Anything that is currently in the sprint will need to be completed by the end of the time period. I have cut this first sprint short since I was already working on most of these features before I had put a consistent system in place. As always, the Trello page can be located on the sidebar to the left of this post or at the end of this post So your information. Sprint 1 has been begun and will conclude on 08/09/201...
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